<SMXui_STYLES>

<!--	// SMX // Global Sounds -->

		<append xpath="/styles/global">
			<style_entry name="default_uihover" 					value="Sounds/UI/ui_hover" />
		</append>


<!--	// SMX // Defined Icon Colors -->

		<append xpath="/styles">
			<style name="smxui_icon_colors_targeting">
				<style_entry name="color" 							value="[white]" />				
				<style_entry name="hovercolor" 						value="[mediumGrey]" />				
				<style_entry name="selectedcolor" 					value="[red]" />				
			</style>
		</append>


<!--	// SMX // Window Designs -->

		<append xpath="/styles">
			<style name="smxui_window_background" 					type="sprite">
				<style_entry name="depth" 							value="2" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="866,780" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_panel_background_dense" />
				<style_entry name="color" 							value="[SMXlibElementsBG]" />
				<style_entry name="globalopacity" 					value="false" />
				<style_entry name="globalopacitymod" 				value="1.5" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_header" 						type="panel">
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="0,5" />
				<style_entry name="height" 							value="80" />
				<style_entry name="disableautobackground" 			value="true" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_header_background" 			type="sprite">
				<style_entry name="depth" 							value="4" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="859,99" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_panel_header" />
				<style_entry name="color" 							value="[SMXlibElementsHDR]" />
				<style_entry name="globalopacitymod" 				value="1.8" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_title" 						type="label">
				<style_entry name="depth" 							value="6" />
				<style_entry name="pos" 							value="0,-20" />
				<style_entry name="size" 							value="0,0" />
				<style_entry name="font_size" 						value="36" />
				<style_entry name="crispness"						value="Never" />
				<style_entry name="effect" 							value="outline" />
				<style_entry name="effect_distance" 				value="1,1" />
				<style_entry name="justify" 						value="center" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="foregroundlayer" 				value="true" />
				<style_entry name="upper_case" 						value="true" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_header_separation" 			type="sprite">
				<style_entry name="depth" 							value="5" />
				<style_entry name="pos" 							value="20,-65" />
				<style_entry name="size" 							value="5,693" />
				<style_entry name="sprite" 							value="smxlib_ui_element_vertical_separation_line" />
				<style_entry name="color" 							value="[SMXlibElementsLine]" />
				<style_entry name="rotation" 						value="90" />
				<style_entry name="globalopacitymod" 				value="1.2" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_tabs" 						type="sprite">
				<style_entry name="depth" 							value="4" />
				<style_entry name="pos" 							value="15,-65" />
				<style_entry name="size" 							value="1230,52" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_tabs_background" />
				<style_entry name="color" 							value="[SMXlibElementsBG]" />
				<style_entry name="globalopacitymod" 				value="1.5" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_tabs_separation" 				type="sprite">
				<style_entry name="depth" 							value="5" />
				<style_entry name="pos" 							value="20,-117" />
				<style_entry name="size" 							value="5,1210" />
				<style_entry name="sprite" 							value="smxlib_ui_element_vertical_separation_line" />
				<style_entry name="color" 							value="[SMXlibElementsLine]" />
				<style_entry name="rotation" 						value="90" />
				<style_entry name="globalopacitymod" 				value="1.2" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_accent" 						type="sprite">
				<style_entry name="depth" 							value="4" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="483,181" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_window_accent" />
				<style_entry name="globalopacitymod" 				value="1.8" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_window_accent_glow" 					type="sprite">
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="395,137" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_window_accent_glow" />
				<style_entry name="globalopacitymod" 				value="1.8" />
			</style>
		</append>


<!--	// SMX // Conversation -->

		<append xpath="/styles">
			<style name="smxui_talkPlayer_background" 				type="sprite">
				<style_entry name="depth" 							value="2" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="856,200" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_conversation_player_background" />
				<style_entry name="color" 							value="[SMXlibElementsBG]" />
				<style_entry name="globalopacitymod" 				value="0.8" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_talkNPC_background"	 				type="sprite">
				<style_entry name="depth" 							value="2" />
				<style_entry name="pos" 							value="0,0" />
				<style_entry name="size" 							value="856,100" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_conversation_trader_background" />
				<style_entry name="color" 							value="[SMXlibElementsBG]" />
				<style_entry name="globalopacitymod" 				value="0.8" />
			</style>
		</append>


<!--	// SMX // Item Preview -->

		<append xpath="/styles">
			<style name="smxui_item_preview_frame" 					type="sprite">
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="40,-2" />
				<style_entry name="size" 							value="143,143" />
				<style_entry name="sprite" 							value="smxlib_ui_element_slot_frame_wide" />
				<style_entry name="color" 							value="[mediumGrey]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_item_preview_background" 			type="sprite">
				<style_entry name="depth" 							value="2" />
				<style_entry name="pos" 							value="30,-89" />
				<style_entry name="size" 							value="138,94" />
				<style_entry name="sprite" 							value="smxlib_ui_element_slot_background" />
				<style_entry name="color" 							value="[mediumGrey]" />
				<style_entry name="rotation" 						value="45" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_item_preview_icon" 					type="sprite">
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="116,-77" />
				<style_entry name="size" 							value="110,110" />
				<style_entry name="atlas" 							value="ItemIconAtlas" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="foregroundlayer" 				value="true" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_buff_preview_icon" 					type="sprite">
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="116,-77" />
				<style_entry name="size" 							value="110,110" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="foregroundlayer" 				value="true" />
			</style>
		</append>


<!--	// SMX // Crafting Info Window -->

		<append xpath="/styles">
			<style name="smxui_crafting_info_window" 				type="window">
				<style_entry name="width" 							value="450" />
				<style_entry name="height" 							value="760" />
				<style_entry name="valid_color"						value="[green]" />
				<style_entry name="invalid_color"					value="[red]" />
				<style_entry name="valid_sprite"					value="ui_game_symbol_check" />
				<style_entry name="invalid_sprite"					value="ui_game_symbol_x" />
			</style>
		</append>


<!--	// SMX // Paging Windows -->

		<append xpath="/styles">
			<style name="smxui_paging_windows" 						type="window">
				<style_entry name="depth" 							value="1" />
				<style_entry name="pos" 							value="-300,-9" />
				<style_entry name="size" 							value="600,43" />
 			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_windows_background" 			type="sprite">
				<style_entry name="depth" 							value="0" />
				<style_entry name="pos" 							value="-90,12" />
				<style_entry name="size" 							value="689,145" />
				<style_entry name="sprite" 							value="smxlib_ui_game_element_compass_background" />
				<style_entry name="color" 							value="[SMXlibElementsBG]" />
				<style_entry name="globalopacitymod"				value="1.5" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_windows_title"				type="label">
				<style_entry name="name" 							value="lblWindowName" />
				<style_entry name="depth" 							value="4" />
				<style_entry name="pos" 							value="300,-10" />
				<style_entry name="font_size" 						value="36" />
				<style_entry name="crispness" 						value="Never" />
				<style_entry name="effect" 							value="outline" />
				<style_entry name="effect_distance" 				value="1,1" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="justify" 						value="center" />
				<style_entry name="upper_case" 						value="true" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_crafting" 		type="button">
				<style_entry name="name" 							value="Crafting" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="41,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_hammer" />
				<style_entry name="tooltip" 						value="CRAFTING" />
				<style_entry name="tooltip_key" 					value="xuiCrafting" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_character" 		type="button">
				<style_entry name="name" 							value="Character" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="91,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_character" />
				<style_entry name="tooltip" 						value="CHARACTER" />
				<style_entry name="tooltip_key" 					value="xuiCharacter" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_map" 				type="button">
				<style_entry name="name" 							value="Map" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="141,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_map" />
				<style_entry name="tooltip" 						value="MAP" />
				<style_entry name="tooltip_key" 					value="xuiMap" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_skills" 			type="button">
				<style_entry name="name" 							value="Skills" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="191,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_skills" />
				<style_entry name="tooltip" 						value="SKILLS" />
				<style_entry name="tooltip_key" 					value="xuiSkills" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_quests" 			type="button">
				<style_entry name="name" 							value="Quests" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="406,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_quest" />
				<style_entry name="tooltip" 						value="QUESTS" />
				<style_entry name="tooltip_key" 					value="xuiQuests" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_journal" 			type="button">
				<style_entry name="name" 							value="Journal" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="456,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_pen" />
				<style_entry name="tooltip" 						value="JOURNAL" />
				<style_entry name="tooltip_key" 					value="xuiJournal" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_players" 			type="button">
				<style_entry name="name" 							value="Players" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="506,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_players" />
				<style_entry name="tooltip" 						value="PLAYERS" />
				<style_entry name="tooltip_key" 					value="xuiPlayers" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_paging_window_icon_creative" 		type="button">
				<style_entry name="name" 							value="Creative" />
				<style_entry name="depth" 							value="3" />
				<style_entry name="pos" 							value="556,-11" />
				<style_entry name="size" 							value="32,32" />
				<style_entry name="sprite" 							value="ui_game_symbol_lightbulb" />
				<style_entry name="tooltip" 						value="CREATIVE" />
				<style_entry name="tooltip_key" 					value="xuiCreative" />
				<style_entry name="hoverscale" 						value="1.25" />
				<style_entry name="pivot" 							value="center" />
				<style_entry name="sound_play_on_hover" 			value="[default_uihover]" />
				<style_entry name="sound" 							value="[paging_click]" />
			</style>
		</append>


<!--	// SMX // Backpack & Looting ItemStack Layouts -->

		<append xpath="/styles">
			<style name="smxui_backpack_itemstack_72">
				<style_entry name="select_color" 					value="[lightGrey]"/>
				<style_entry name="press_color" 					value="[white]"/>
				<style_entry name="final_pressed_color" 			value="[lightGrey]"/>
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[white]"/>
				<style_entry name="holding_color" 					value="[white]"/>
				<style_entry name="width" 							value="72"/>
				<style_entry name="height" 							value="72"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_crafting_itemstack_72">
				<style_entry name="select_color" 					value="[lightGrey]"/>
				<style_entry name="press_color" 					value="[white]"/>
				<style_entry name="final_pressed_color" 			value="[lightGrey]"/>
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[white]"/>
				<style_entry name="holding_color" 					value="[white]"/>
				<style_entry name="width" 							value="72"/>
				<style_entry name="height" 							value="72"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_lootwindow_itemstack_65">
				<style_entry name="select_color" 					value="[lightGrey]"/>
				<style_entry name="press_color" 					value="[white]"/>
				<style_entry name="final_pressed_color" 			value="[lightGrey]"/>
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[white]"/>
				<style_entry name="holding_color" 					value="[white]"/>
				<style_entry name="width" 							value="65"/>
				<style_entry name="height" 							value="65"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>


<!--	// SMX // Item Stacks Layout -->

		<append xpath="/styles">
			<style name="smxui_itemstack_50">
				<style_entry name="select_color" 					value="[lightGrey]"/>
				<style_entry name="press_color" 					value="[white]"/>
				<style_entry name="final_pressed_color" 			value="[lightGrey]"/>
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[white]"/>
				<style_entry name="holding_color" 					value="[white]"/>
				<style_entry name="width" 							value="50"/>
				<style_entry name="height" 							value="50"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_itemstack_65">
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[mediumGrey]"/>
				<style_entry name="width" 							value="65"/>
				<style_entry name="height" 							value="65"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_itemstack_72">
				<style_entry name="background_color" 				value="[darkGrey]"/>
				<style_entry name="highlight_color" 				value="[mediumGrey]"/>
				<style_entry name="width" 							value="72"/>
				<style_entry name="height" 							value="72"/>
				<style_entry name="hover_icon_grow" 				value="1.5"/>
				<style_entry name="on_press" 						value="true"/>
				<style_entry name="sound_volume" 					value="0.75"/>
				<style_entry name="pickup_sound" 					value="[pickup_click]"/>
				<style_entry name="place_sound" 					value="[place_click]"/>
			</style>
		</append>

		<append xpath="/styles">
			<style name="smxui_itemstack_85">
				<style_entry name="select_color"					value="[lightGrey]" />
				<style_entry name="press_color" 					value="[white]" />
				<style_entry name="final_pressed_color" 			value="[lightGrey]" />
				<style_entry name="background_color" 				value="[SMXlibElementsAccentColor1]" />
				<style_entry name="highlight_color" 				value="[white]" />
				<style_entry name="holding_color" 					value="[white]" />
				<style_entry name="width" 							value="82" />
				<style_entry name="height" 							value="82" />
				<style_entry name="hover_icon_grow" 				value="1.5" />
				<style_entry name="on_press" 						value="true" />
				<style_entry name="sound_volume" 					value="0.75" />
				<style_entry name="pickup_sound" 					value="[pickup_click]" />
				<style_entry name="place_sound" 					value="[place_click]" />
			</style>
		</append>

</SMXui_STYLES>