{
    /*********
    ** Generic translations
    *********/
    // dates (possible tokens: {{seasonName}}, {{seasonNumber}}, {{dayNumber}}, {{year}})
    "generic.date": "{{seasonName}} {{dayNumber}}日",
    "generic.date-with-year": "{{year}}年目 {{seasonName}} {{dayNumber}}日",

    // date names
    "generic.now": "今",
    "generic.tomorrow": "明日",
    "generic.yesterday": "yesterday", // TODO

    // generic field values
    "generic.percent": "{{percent}}%",
    "generic.percent-chance-of": "{{percent}}% のチャンス: {{label}}",
    "generic.percent-ratio": "{{percent}}% ({{value}} / {{max}})",
    "generic.ratio": "{{value}} / {{max}}",
    "generic.range": "{{min}} から {{max}}",
    "generic.yes": "はい",
    "generic.no": "いいえ",
    "generic.seconds": "{{count}}秒",
    "generic.minutes": "{{count}}分",
    "generic.hours": "{{count}}時間",
    "generic.days": "{{count}}日",
    "generic.in-x-days": "{{count}}日後",
    "generic.x-days-ago": "{{count}} days ago", // TODO
    "generic.price": "{{price}}G",
    "generic.price-for-quality": "{{price}}G ({{quality}})",
    "generic.price-for-stack": "{{price}}g (スタック:{{count}})",

    // types
    "type.building": "Building", // TODO
    "type.bush": "Bush", // TODO
    "type.fruit-tree": "果樹",
    "type.map-tile": "マップタイル",
    "type.monster": "モンスター",
    "type.player": "プレイヤー",
    "type.tree": "木",
    "type.villager": "住民",
    "type.other": "その他", // default type

    // item qualities
    "quality.normal": "ふつう",
    "quality.silver": "銀",
    "quality.gold": "金",
    "quality.iridium": "イリジウム",

    // NPC friendship
    "friendship-status.friendly": "仲良し",
    "friendship-status.dating": "付き合っている",
    "friendship-status.engaged": "婚約済",
    "friendship-status.married": "結婚済",
    "friendship-status.divorced": "離婚済",

    /*********
    ** Data translations
    *********/
    // Community Center bundle areas
    "bundle-area.pantry": "食品",
    "bundle-area.crafts-room": "工作室",
    "bundle-area.fish-tank": "水槽",
    "bundle-area.boiler-room": "ボイラー室",
    "bundle-area.vault": "金庫",
    "bundle-area.bulletin-board": "掲示板",

    // shop names
    "shop.adventure-guild": "冒険者ギルド",
    "shop.clint": "クリント",
    "shop.marnie": "マーニー",
    "shop.pierre": "ピエール",
    "shop.robin": "ロビン",
    "shop.willy": "ウィリー",

    // recipe types
    "recipe-type.cooking": "料理",
    "recipe-type.crafting": "工作",

    /*********
    ** NPC overrides
    *********/
    "data.npc.pet.description": "あなたの忠実なペット.",
    "data.npc.horse.description": "あなたの忠実な馬",
    "data.npc.junimo.description": "妖精界から来た森の精。 彼らについてほとんど分かっていない。",

    /*********
    ** Item overrides
    *********/
    // item types
    "data.type.debris": "破片",
    "data.type.stone": "石",
    "data.type.container": "入れ物",

    // farm
    "data.item.egg-incubator.description": "卵を孵化させる",
    "data.item.broken-branch.name": "木片",
    "data.item.broken-branch.description": "木片　斧で叩くと木材を入手できる",
    "data.item.stone.name": "石",
    "data.item.stone.description": "変哲もない石　叩き割ると石材になる",
    "data.item.geode.name": "晶洞石の末端",
    "data.item.geode.description": "破壊するとジオードが手に入る",
    "data.item.frozen-geode.name": "凍った晶洞石の末端",
    "data.item.frozen-geode.description": "破壊するとフローズンジオードが手に入る",
    "data.item.magma-geode.name": "マグマ晶洞石の末端",
    "data.item.magma-geode.description": "破壊するとマグマジオードが手に入る",

    // weeds & crystals
    "data.item.weed.name": "雑草",
    "data.item.weed.description": "変哲もない雑草。 繊維や混ざった種が含まれているかも",
    "data.item.fertile-weed.name": "肥えた雑草",
    "data.item.fertile-weed.description": "野生の種を落とすことが保証されている",
    "data.item.ice-crystal.name": "氷の結晶",
    "data.item.ice-crystal.description": "変哲もない氷の結晶。 極稀に精製した水晶が手に入る",

    // mine gems
    "data.item.amethyst-node.name": "アメシスト鉱脈",
    "data.item.amethyst-node.description": "壊すとアメシストが手に入る",
    "data.item.aquamarine-node.name": "アクアマリン鉱脈",
    "data.item.aquamarine-node.description": "壊すとアクアマリンが手に入る",
    "data.item.diamond-node.name": "ダイアモンド鉱脈",
    "data.item.diamond-node.description": "壊すとダイアモンドが手に入る",
    "data.item.emerald-node.name": "エメラルド鉱脈",
    "data.item.emerald-node.description": "壊すとエメラルドが手に入る",
    "data.item.gem-node.name": "宝石鉱脈",
    "data.item.gem-node.description": "以下の宝石を入手: エメラルド,アクアマリン,ルビー,アメシスト, トパーズ,ヒスイ,ダイアモンド",
    "data.item.jade-node.name": "ヒスイ鉱脈",
    "data.item.jade-node.description": "壊すとヒスイが手に入る",
    "data.item.mystic-stone.name": "神秘の鉱脈",
    "data.item.mystic-stone.description": "壊すとレインボージェムを含むレアな鉱石・宝石を手に入れられる",
    "data.item.prismatic-node.name": "虹色の鉱脈",
    "data.item.prismatic-node.description": "壊すとレインボージェムが手に入る",
    "data.item.ruby-node.name": "ルビー鉱脈",
    "data.item.ruby-node.description": "壊すとルビーが手に入る",
    "data.item.topaz-node.name": "トパーズ鉱脈",
    "data.item.topaz-node.description": "壊すとトパーズが手に入る",

    // mine ores
    "data.item.copper-node.name": "銅鉱脈",
    "data.item.copper-node.description": "壊すと銅鉱石が手に入る",
    "data.item.gold-node.name": "金鉱脈",
    "data.item.gold-node.description": "壊すと金鉱石が手に入る",
    "data.item.iridum-node.name": "イリジウム鉱脈",
    "data.item.iridum-node.description": "壊すとイリジウム鉱石が手に入る",
    "data.item.iron-node.name": "鉄鉱脈",
    "data.item.iron-node.description": "壊すと鉄鉱石が手に入る",

    // mine stones
    "data.item.colored-stone.name": "色付きの石",
    "data.item.colored-stone.description": "変哲もない石。 石材,鉱石,ジオードを含んでいるかもしれない",
    "data.item.mine-stone.name": "石",
    "data.item.mine-stone.description": "壊すと石材が手に入る",

    // mine containers
    "data.item.barrel.name": "タル",
    "data.item.barrel.description": "壊すと色々なアイテムが手に入る",
    "data.item.box.name": "箱",
    "data.item.box.description": "壊すと色々なアイテムが手に入る",

    /*********
    ** Specific lookups
    *********/
    // animal lookup labels
    "animal.love": "親愛度",
    "animal.happiness": "幸福度",
    "animal.mood": "今日の気分",
    "animal.complaints": "不満",
    "animal.produce-ready": "生産可能",
    "animal.growth": "成長",
    "animal.sells-for": "売値",

    // animal lookup values
    "animal.complaints.hungry": "昨日何も食べなかった",
    "animal.complaints.left-out": "昨夜外に出っぱなしだった",
    "animal.complaints.new-home": "新しい家に移動した",
    "animal.complaints.no-heater": "冬にヒーターがなかった",
    "animal.complaints.not-petted": "昨日なでなかった",
    "animal.complaints.wild-animal-attack": "夜に野生動物に襲われた",

    // building lookup labels
    // TODO
    "building.animals": "Animals",
    "building.construction": "Construction",
    "building.feed-trough": "Feed trough",
    "building.horse": "Horse",
    "building.horse-location": "Horse location",
    "building.owner": "Owner",
    "building.slimes": "Slimes",
    "building.stored-hay": "Stored hay",
    "building.upgrades": "Upgrades",
    "building.water-trough": "Water trough",

    // building lookup values
    // TODO
    "building.animals.summary": "{{count}} of max {{max}} animals",
    "building.construction.summary": "ready on {{date}}",
    "building.feed-trough.automated": "automated",
    "building.feed-trough.summary": "{{filled}} of {{max}} feed slots filled",
    "building.horse-location.summary": "{{location}} ({{x}}, {{y}})",
    "building.junimo-harvesting-enabled": "Harvesting enabled",
    "building.owner.none": "no owner",
    "building.output-processing": "Output processing",
    "building.output-ready": "Output ready",
    "building.slimes.summary": "{{count}} of max {{max}} slimes",
    "building.stored-hay.summary-one-silo": "{{hayCount}} hay (max capacity: {{maxHay}})",
    "building.stored-hay.summary-multiple-silos": "{{hayCount}} hay in {{siloCount}} silos (max capacity: {{maxHay}})",
    "building.upgrades.barn.0": "up to 4 animals, add cows",
    "building.upgrades.barn.1": "up to 8 animals, add pregnancy and goats",
    "building.upgrades.barn.2": "up to 12 animals, add autofeed, pigs, and sheep",
    "building.upgrades.cabin.0": "initial cabin",
    "building.upgrades.cabin.1": "add kitchen, enable marriage",
    "building.upgrades.cabin.2": "enable children",
    "building.upgrades.coop.0": "up to 4 animals; add chickens",
    "building.upgrades.coop.1": "up to 8 animals; add incubator, dinosaurs, and ducks",
    "building.upgrades.coop.2": "up to 12 animals; add autofeed and rabbits",
    "building.water-trough.summary": "{{filled}} of {{max}} water troughs filled",

    // bush lookup labels
    // TODO
    "bush.name.berry": "Berry Bush",
    "bush.name.plain": "Plain Bush",
    "bush.description.berry": "A bush that grows salmonberries and blackberries.",
    "bush.description.plain": "A plain bush that doesn't grow anything.",
    "bush.next-harvest": "Next harvest",

    // bush lookup values
    // TODO
    "bush.schedule.berry": "20% chance of salmonberries in spring 15-18 and blackberries in fall 8-11.",

    // fruit tree lookup labels
    "fruit-tree.complaints": "不満点",
    "fruit-tree.name": "{{fruitName}}の木",
    "fruit-tree.growth": "成長",
    "fruit-tree.next-fruit": "次の果実",
    "fruit-tree.season": "季節",
    "fruit-tree.quality": "品質",

    // fruit tree lookup values
    "fruit-tree.complaints.adjacent-objects": "隣になにかあって成長できなかった",
    "fruit-tree.growth.summary": "{{date}}に成熟",
    "fruit-tree.next-fruit.struck-by-lighting": "雷に打たれた! {{count}}日で復旧",
    "fruit-tree.next-fruit.out-of-season": "季節外",
    "fruit-tree.next-fruit.max-fruit": "収穫するまで新しい果実を収穫できない",
    "fruit-tree.next-fruit.too-young": "果実を実らせるには若すぎる",
    "fruit-tree.quality.now": "現在{{quality}}",
    "fruit-tree.quality.on-date": "{{date}}に{{quality}}",
    "fruit-tree.quality.on-date-next-year": "来年{{date}}に{{quality}}",
    "fruit-tree.season.summary": "{{season}} (温室の中ではいつでも)",

    // crop lookup labels
    "crop.summary": "作物",
    "crop.harvest": "収穫",

    // crop lookup values
    "crop.summary.dead": "この作物は枯れている",
    "crop.summary.drops-X": "{{count}}個落とす",
    "crop.summary.drops-X-to-Y": "{{min}}～{{max}}個落とす ({{percent}}%の確率で追加の収穫)",
    "crop.summary.harvest-once": "{{daysToFirstHarvest}}後に収穫",
    "crop.summary.harvest-multi": "{{daysToFirstHarvest}}後ののち{{daysToNextHarvests}}日毎に収穫可能",
    "crop.summary.seasons": "{{seasons}}に成長",
    "crop.summary.sells-for": "{{price}}Gで売れる",
    "crop.harvest.too-late": "次の収穫には遅すぎる ({{date}}になる)",

    // item lookup labels
    "item.cask-contents": "中身",
    "item.cask-schedule": "成熟日数",

    "item.crabpot-bait": "エサ",
    "item.crabpot-bait-needed": "エサが必要です！",
    "item.crabpot-bait-not-needed": "釣りスキルにより不要です",

    "item.fence-health": "耐久値",

    "item.contents": "内容",
    "item.likes-this": "これが好きな人",
    "item.loves-this": "これが大好きな人",
    "item.needed-for": "要求されるもの",
    "item.number-owned": "所有数",
    "item.number-cooked": "Cooked", // TODO
    "item.number-crafted": "Crafted", // TODO
    "item.recipes": "レシピ",
    "item.see-also": "これも見て",
    "item.sells-for": "売値",
    "item.sells-to": "売却先",

    // item lookup values
    "item.cask-schedule.now": "現在 {{quality}}",
    "item.cask-schedule.now-partial": "現在 {{quality}} (ツルハシで中止できます)",
    "item.cask-schedule.tomorrow": "明日 {{quality}}",
    "item.cask-schedule.in-x-days": "{{count}}日({{date}})で {{quality}} ",

    "item.fence-health.gold-clock": "金の時計の効果で減らない",
    "item.fence-health.summary": "{{percent}}% (残り約{{count}}日)",

    "item.contents.placed": "設置した {{name}}",
    "item.contents.ready": "{{name}} ready",
    "item.contents.partial": "{{time}}で{{name}}",
    "item.needed-for.community-center": "コミュニティーセンター({{bundles}})",
    "item.needed-for.full-shipment": "実績:満タンの出荷箱 (一つ出荷)",
    "item.needed-for.polyculture": "実績:混作農業 ({{count}}個出荷)",
    "item.needed-for.full-collection": "実績:コンプリートコレクション (博物館に一つ寄付)",
    "item.needed-for.gourmet-chef": "gourmet chef achievement (cook {{recipes}})", // TODO
    "item.needed-for.craft-master": "craft master achievement (make {{recipes}})", // TODO
    "item.sells-to.shipping-box": "出荷箱",
    "item.recipes-for-ingredient.entry": "{{name}} ({{count}}個必要)",
    "item.recipes-for-machine.multiple-items": "{{name}} x{{count}}", // TODO
    "item.number-owned.summary": "{{count}}個持っている",
    "item.number-crafted.summary": "you made {{count}} of these", // TODO

    // monster lookup labels
    "monster.invincible": "無敵",
    "monster.health": "体力",
    "monster.drops": "落とす物",
    "monster.experience": "経験値",
    "monster.defence": "防御力",
    "monster.attack": "攻撃力",
    "monster.adventure-guild": "冒険者ギルド",

    // monster lookup values
    "monster.drops.nothing": "なし",
    "monster.adventure-guild.complete": "完了",
    "monster.adventure-guild.incomplete": "進行中",
    "monster.adventure-guild.progress": "{{requiredCount}}のうち{{count}}匹倒した",

    // NPC lookup labels
    "npc.birthday": "誕生日",
    "npc.can-romance": "恋愛可能",
    "npc.friendship": "友好度",
    "npc.talked-today": "今日話した",
    "npc.gifted-today": "今日贈り物をした",
    "npc.gifted-this-week": "今週贈り物をした",
    "npc.kissed-today": "Kissed today", // TODO
    "npc.loves-gifts": "大好きな贈り物",
    "npc.likes-gifts": "好きな贈り物",
    "npc.neutral-gifts": "Neutral gifts", // TODO

    // NPC lookup values
    "npc.can-romance.married": "あなたと結婚しました♡", // < turns into a heart
    "npc.friendship.not-met": "まだ会っていません",
    "npc.friendship.need-bouquet": "進むには花束が必要",
    "npc.friendship.need-points": "{{count}}pts必要",

    // NPC child lookup labels
    "npc.child.age": "年齢",

    // NPC child lookup values
    "npc.child.age.description-partial": "{{label}} ({{count}}日で{{nextLabel}})",
    "npc.child.age.description-grown": "{{label}}",
    "npc.child.age.newborn": "新生児",
    "npc.child.age.baby": "幼児",
    "npc.child.age.crawler": "這い始めた",
    "npc.child.age.toddler": "歩き始めた",

    // pet lookup labels
    "pet.love": "親愛度",
    "pet.petted-today": "今日なでた",

    // player lookup labels
    "player.farm-name": "牧場名",
    "player.farm-map": "Farm map", // TODO
    "player.favorite-thing": "好きなもの",
    "player.gender": "性別",
    "player.spouse": "配偶者",
    "player.combat-skill": "戦闘",
    "player.farming-skill": "農業",
    "player.fishing-skill": "釣り",
    "player.foraging-skill": "採集",
    "player.mining-skill": "採掘",
    "player.luck": "運勢",

    // player lookup values
    "player.farm-map.custom": "Custom", // TODO
    "player.gender.male": "男",
    "player.gender.female": "女",
    "player.luck.summary": "{{percent}}%追加の確率",
    "player.skill.progress": "レベル{{level}} (レベルアップに{{expNeeded}}XP必要)",
    "player.skill.progress-last": "レベル{{level}}",

    // tile lookup labels
    "tile.description": "マップでのタイル位置です 設定で有効化されたので表示しています",
    "tile.map-name": "マップ名",
    "tile.tile": "タイル",
    "tile.tile-index": "{{layerName}}: タイルインデックス",
    "tile.tilesheet": "{{layerName}}: タイルシート",
    "tile.blend-mode": "{{layerName}}: ブレンド方法",
    "tile.index-property": "{{layerName}}: インデックスプロパティ: {{propertyName}}",
    "tile.tile-property": "{{layerName}}: プロパティ: {{propertyName}}",

    // tile lookup values
    "tile.tile.none-here": "タイルがありません",

    // tree lookup labels
    "tree.stage": "成長段階",
    "tree.next-growth": "次の成長",
    "tree.has-seed": "種をつけている",

    // non-fruit tree lookup values
    "tree.name.maple": "カエデの木",
    "tree.name.oak": "カシの木",
    "tree.name.pine": "マツの木",
    "tree.name.palm": "ヤシの木",
    "tree.name.big-mushroom": "大きなキノコ",
    "tree.name.unknown": "未知の木",
    "tree.stage.done": "成長完了",
    "tree.stage.partial": "{{stageName}} ({{step}} / {{max}})",
    "tree.next-growth.winter": "温室の外では冬に育たない",
    "tree.next-growth.adjacent-trees": "他の木に近いため育たない",
    "tree.next-growth.random": "20%の確率で明日{{stage}}に成長する",

    // tree stages
    "tree.stages.seed": "種",
    "tree.stages.sprout": "芽",
    "tree.stages.sapling": "苗木",
    "tree.stages.bush": "茂み",
    "tree.stages.smallTree": "小さな木",
    "tree.stages.tree": "木"
}
